Made for the Global Game Jam 2018 at the Albany NY location using Unity and Doom Loader.

Instructions:

  • To lock your mouse cursor - change to full screen!
  • Controls: WASD to move, Mouse to look, Left Mouse button to Fire, Mouse Wheel or 1-2-3 to change weapons (Pistol, Machine Gun, Rocket Launcher)
  • Goal: Destroy the slime at all enemy spawn points. There is currently no win condition.

Credits: 

  • Brian Buchner: Doom Map Design, Level Music
  • Ian Stead: Unity Dev, Enemy/Weapon/UI Scripting, Pixel Art, SFX
  • Sourced Assets:  Doom 1 Shareware (wall textures), FPS Start Kit (engine/ai/weapons), and other freely available shaders and assets, SFX and Music.

Leave a comment

Log in with itch.io to leave a comment.